Shaman Character Generator

Illustrated by Mark Tasaka, 2022 Illustrated by Mark Tasaka, 2022 Illustrated by Mark Tasaka, 2022 Illustrated by Mark Tasaka, 2022 Illustrated by Mark Tasaka, 2022 Illustrated by Mark Tasaka, 2022

Shamans are pure strain humans, who have formed bonds with mythical and mysterious servants of the Ancient One’s, known as Artificial Intelligences. Through these bonds, the shaman is granted access to wetware programs allowing them to wield fantastic and dangerous powers through these programs. However, access to the wetware programs comes with a hefty price; the shaman sacrifices the speed in which they recover spent luck points upon bonding with their Patron AI, thereby recovering spent luck points at a much slower rate than the other pure strain human classes.



Shaman Generator

Given Name:

Surname:


Character's Name:

Enter Character's Name/Custom Name

Player's Name:

Gender:

Character Level:

Use Alternative Wetware programs**

**Wetware programs from Enchiridion of the Computarchs


Archiac Alignment:

Patron AI:

Randomly Generated Patron AI

Ability Scores:

Optimize Ability Scores: Int, Per, Luck, Sta, Str, Agi.

Custom Ability Scores

Strength:

Agility:

Stamina:

Personality:

Intelligence:

Luck:

Armour:

Artifact #1:

Artifact #2:

Artifact #3:

Add Leather Shield


  Randomly Generate Mundane Weapons

Mundane Weapons:

Great club
Atlati (javelin)
Blowgun
Cudgel
Tomahawk
Flint dagger
Hunting knife
Khopesh
Blowgun
Hatchet
Harpoon
Boomerang*
Bow
Matchette
Spiked club
Sharpened stick
Throwing club
Sickle
Sling
Sling Staff
Spear
Katar (push dagger)
Fighting stick

*Bommerang: Will return to the thrower on a miss (40/80/160).



  Randomly Generated Mundane Gear

Equipment/Ammo:

Equipment:

Leather rucksack
Conical hat
Copper cable, 10’
Fibre optic cable, 20’
Paints & dyes
Wicker basket
Pry bar
Flint fire starter
Grappling hook
Hammer, small
Smoking pipe
Wood spikes, 12
Oil Lamp
Lamp oil (clay bottle)
Reflective disc
Walking stick
Hemp rope, 50’
Jerken roxen meat
Long stick, 10’
Sack, large
Sack, small
Hemp blanket
Torches, 12
Waterskin

Ammo:

Arrows, 12
Sling stones, 12