Cleric Character Generator

Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018 Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018 Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018 Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018 Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018 Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018 Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018 Reaper Miniatures, Wizkids, Secret Weapon Miniatures, painted by Mark Tasaka 2018

Clerics are holy warriors, who have pledged their lives in the service of a deity. Through their deities, clerics have divine powers which gives them the ability to cast divine spells and to turn undead. Clerics can wear all types of armour; however, they are prohibited from using edged weapons in combat.



cleric Generator

Given Name:

Surname:


Character's Name:

Enter Character's Name/Custom Name

Player's Name:

Gender:

Character Level:

Alignment:

Ability Scores:

Custom Ability Scores

Strength:

Dexterity:

Constitution:

Intelligence:

Wisdom:

Charisma:

Wealth:

Armour:

Add Shield

  Randomly Generate Weapons

Weapons:

Club
Hammer, light
Hammer, war+
Mace
Quarterstaff+
Sling++


  Randomly Generated Gear

Equipment:

Backpack (empty)
Bedroll
Case, map or scroll
Blanket, winter
Block and tackle
Candles (10)
Crowbar
Flask (empty)
Flint and steel
Garlic (3 cloves)
Grappling hook
Hammer
Holy symbol, wooden
Holy symbol, silver
Holy water (flask)
Ink (1 ox. vial)
Quill pen
Ladder, 10-foot
Lantern
Lock
Manacles
Mirror, small steel
Oil (1-pint flask)
Paper (sheet)
Parchment (sheet)
Pick, miner's
Pole, 10-foot wooden
Rations, unpreserved
Rations, trail (5 days)
Rope, hemp (50 ft.)
Rope, silk (50 ft.)
Sack, large (empty)
Sack, small (empty)
Saddle
Saddle bag
Spade or shovel
Spell book (blank)
Spikes, iron (12)
Spyglass
Stakes, wooden (3)
Thieves' tools
Torches (8)
Vial (for ink, potion)
Waterskin/wineskin
Wine (2 pints)
Wolfsbane (first full)






Cleric Generator

Character's Name:

Player's Name:

Alignment:

Armour:

Shield:

Wealth:

Weapons:

Club
Hammer, light
Hammer, war+
Mace
Quarterstaff+
Sling++

+ Two-handed weapon
++ Includes ammunition


Adventuring Gear:

Backpack (empty)
Bedroll
Case, map or scroll
Blanket, winter
Block and tackle
Candles (10)
Crowbar
Flask (empty)
Flint and steel
Garlic (3 cloves)
Grappling hook
Hammer
Holy symbol, wooden
Holy symbol, silver
Holy water (flask)
Ink (1 ox. vial)
Quill pen
Ladder, 10-foot
Lantern
Lock
Manacles
Mirror, small steel
Oil (1-pint flask)
Paper (sheet)
Parchment (sheet)
Pick, miner's
Pole, 10-foot wooden
Rations, unpreserved
Rations, trail (5 days)
Rope, hemp (50 ft.)
Rope, silk (50 ft.)
Sack, large (empty)
Sack, small (empty)
Saddle
Saddle bag
Spade or shovel
Spell book (blank)
Spikes, iron (12)
Spyglass
Stakes, wooden (3)
Thieves' tools
Torches (8)
Vial (for ink, potion)
Waterskin/wineskin
Wine (2 pints)
Wolfsbane (first full)


*Rolling 4d6, and dropping the lowest die.